The goal of 'Project Falcon' was to create a game entirely within the Flash authoring environment. The player is put in control of the Falcon aircraft, a futuristic fighter sent on a mission to destroy the enemy on their home planet. 'Project Falcon' contains various classes of enemies, each with their own unique weapon systems, maneuvering capabilities, and armor strengths. The game is level-based, meaning that enemies must be destroyed to reach the boss enemy, which upon destroying, you complete the level and continue on to the next level.
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