Brandon Miller

Undead Highway

Every game developer needs a zombie game under their belt, right?

For Undead Highway, characters and animations were modeled in 3D, then rendered as sprite sheets to provide a more realistic feel. A custom built Flash game engine keeps things running smoothly despite the high-res art, animations, and effects.

Cass Kovanda, Illustrator & animator, delivered some fantastic cut-scenes that allows players to relax and enjoy the story between the nerve-racking waves of undead.

Roles & Responsibilities

Concept, In-Game Art, Game Engine